Martin Rae, President of the Academy of Interactive Arts & Science, said, “Our industry continues to expand with the emergence of compelling content from independent, mobile and free-to-play developers, and the 2013 collection really reflects the incredibly diverse landscape of the interactive community as a whole. These pieces run the stylistic gamut, showcasing the varied inspirations of their truly talented creators. Many congratulations to this year’s artists and to the tenth anniversary of Into the Pixel!”
Check out the 16 winning pieces below, and you'll want to click to embiggen on these for the hi-res close up look at these gorgeous beauties!
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Freljord Tower (inspired by League of Legends) by James Paick |
Crossroads by Daniel Dociu |
The Naval Duel (inspired by Assassin’s Creed IV) by Martin Deschambault |
Dark Ages (inspired by FETCH) by Brian Thompson |
Cloudbank (inspired by Transistor) by Jen Zee |
Remembering (inspired by The Last of Us) by John Sweeney |
The Chant (inspired by Dragon Age) by Nick Thornborrow & Matt Rhodes |
Castle Siege (inspired by Rayman Legends) by various artists |
Broken Age (inspired by Broken Age) by Nathan 'Bagel' Stapley |
Junkyard (inspired by Command and Conquer) by Raymond Swanland |
The Buried City (inspired by Destiny) by Dorie Bellbrook |
Schemes Collage (inspired by Icycle - On Thin Ice) by Reece Millidge |
Three Blind Mice (inspired by Digg’s Nightcrawler) by Tyler Schatz & Christina Faulkner |
The Last Stand (inspired by StarCraft 2) by Various Artists |
Back From The Wild (inspired by Destiny) by Jaime Jones |
Super Summer Vacation Force (inspired by Super Time Force) by Mike Nguyen & Vic Nguyen |
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